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AI Insights · Timothy · April 2024

Q1 2024 Recap: Top Crime Games on iOS in the UK

Discover the latest trends for the top crime games on the iOS platform in the UK for Q1 2024. Sensor Tower provides a detailed overview of downloads, revenue, and user engagement.

Q1 2024 Recap: Top Crime Games on iOS in the UK

The first quarter of 2024 has seen varied performance among the top crime games on the iOS platform in the United Kingdom. Data from Sensor Tower offers insights into how these games fared in terms of downloads, revenue, and weekly active users.

June’s Journey: Hidden Objects started the quarter with revenues around $59K, peaking at nearly $96K by the fourth week of January, before a slight decline to $54K in early March. Downloads began at approximately 3.2K, with a notable increase to over 5.2K in late January. Weekly active users remained relatively stable, starting at about 45K and peaking at nearly 49K towards the end of January.

The Grand Mafia saw its revenue fluctuate, beginning the quarter at around $35K, dipping in late January, and then reaching a high of over $51K in the last week of March. Downloads for the game saw a decrease from 3.4K at the start of the quarter to 1.5K by the end of January, with a slight increase towards the end of March. The weekly active users showed a similar pattern, with a dip in late January but a slight recovery by the end of the quarter.

Manor Matters experienced a steady revenue throughout the quarter, hovering around the $20K to $24K mark. Downloads peaked at 1.7K in mid-February but saw a gradual decrease to under 1K by the end of March. The weekly active users slightly declined from 13.8K at the beginning of the quarter to around 11.3K by the end of March.

Mafia City: War of Underworld had revenues starting at approximately $18K and saw a significant increase to over $32K in early February, followed by a drop to around $12K in early March before recovering to $24K by the end of the quarter. Downloads remained under 1K for most of the quarter, with a small peak at 1K in late February. Weekly active users started at 8.2K and showed a decline to approximately 6K by the quarter's end.

Idle Mafia saw its revenue vary, with an initial figure of around $16K, a peak at $26K in early February, and then a decrease to about $12.6K in early March before rising again to $16.7K. Downloads started strong at 3.3K, dipped to 1.2K in late February, and rose slightly to 1.6K towards the end of March. Weekly active users saw a decline from 17K at the start of January to around 12K by the end of the quarter.

For more detailed insights and analysis on the performance of these top crime games and others in the mobile gaming market, Sensor Tower's comprehensive data and analytics platform is the go-to resource.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024